unreal.DMXCell

class unreal.DMXCell(cell_id=0, coordinate=[- 1, - 1])

Bases: unreal.StructBase

C++ Source:

  • Plugin: DMXEngine

  • Module: DMXRuntime

  • File: DMXEntityFixtureType.h

Editor Properties: (see get_editor_property/set_editor_property)

  • cell_id (int32): [Read-Write] Cell ID: The cell index in a 1D Array (row order), starting from 0

  • coordinate (IntPoint): [Read-Write] Coordinate: The cell coordinate in a 2D Array, starting from (0, 0)

property cell_id

[Read-Write] Cell ID: The cell index in a 1D Array (row order), starting from 0

Type

(int32)

property coordinate

[Read-Write] Coordinate: The cell coordinate in a 2D Array, starting from (0, 0)

Type

(IntPoint)