unreal.DMXCell
¶
- class unreal.DMXCell(cell_id=0, coordinate=[- 1, - 1])¶
Bases:
unreal.StructBase
C++ Source:
Plugin: DMXEngine
Module: DMXRuntime
File: DMXEntityFixtureType.h
Editor Properties: (see get_editor_property/set_editor_property)
cell_id
(int32): [Read-Write] Cell ID: The cell index in a 1D Array (row order), starting from 0coordinate
(IntPoint): [Read-Write] Coordinate: The cell coordinate in a 2D Array, starting from (0, 0)
- property cell_id¶
[Read-Write] Cell ID: The cell index in a 1D Array (row order), starting from 0
- Type
(int32)