unreal.DMXFixtureSignalFormat
¶
- class unreal.DMXFixtureSignalFormat¶
Bases:
unreal.EnumBase
EDMXFixture Signal Format
C++ Source:
Plugin: DMXProtocol
Module: DMXProtocol
File: DMXProtocolTypes.h
- E16_BIT¶
0 to 65.535
- Type
1
- Type
Uses 2 channels (bytes). Range
- E24_BIT¶
0 to 16.777.215
- Type
2
- Type
Uses 3 channels (bytes). Range
- E32_BIT¶
0 to 4.294.967.295
- Type
3
- Type
Uses 4 channels (bytes). Range
- E8_BIT¶
0 to 255
- Type
0
- Type
Uses 1 channel (byte). Range