unreal.DMXImportGDTFFixtureType

class unreal.DMXImportGDTFFixtureType(outer=None, name='None')

Bases: unreal.DMXImportFixtureType

DMXImport GDTFFixture Type

C++ Source:

  • Plugin: DMXEngine

  • Module: DMXRuntime

  • File: DMXImportGDTF.h

Editor Properties: (see get_editor_property/set_editor_property)

  • description (str): [Read-Write] Description

  • fixture_type_id (str): [Read-Write] Fixture Type ID

  • long_name (str): [Read-Write] Long Name

  • manufacturer (str): [Read-Write] Manufacturer

  • name (Name): [Read-Write] Name

  • ref_ft (str): [Read-Write] Ref FT

  • short_name (str): [Read-Write] Short Name

  • thumbnail (Texture2D): [Read-Only] Thumbnail

property description

[Read-Only] Description

Type

(str)

property fixture_type_id

[Read-Only] Fixture Type ID

Type

(str)

property long_name

[Read-Only] Long Name

Type

(str)

property manufacturer

[Read-Only] Manufacturer

Type

(str)

property name

[Read-Only] Name

Type

(Name)

property ref_ft

[Read-Only] Ref FT

Type

(str)

property short_name

[Read-Only] Short Name

Type

(str)