unreal.DMXInputPortConfig

class unreal.DMXInputPortConfig(port_name='', protocol_name='Art-Net', communication_type=DMXCommunicationType.INTERNAL_ONLY, device_address='127.0.0.1', local_universe_start=1, num_universes=10, extern_universe_start=1, priority_strategy=DMXPortPriorityStrategy.HIGHEST, priority=0, port_guid=[])

Bases: unreal.StructBase

Blueprint Configuration of a Port, used in DXM Settings to specify inputs and outputs.

Property changes are handled in details customization consistently.

C++ Source:

  • Plugin: DMXProtocol

  • Module: DMXProtocol

  • File: DMXInputPortConfig.h

Editor Properties: (see get_editor_property/set_editor_property)

  • communication_type (DMXCommunicationType): [Read-Write] Communication Type: The type of communication used with this port

  • device_address (str): [Read-Write] Device Address: The Network Interface Card’s IP Adress, over which DMX is received

  • extern_universe_start (int32): [Read-Write] Extern Universe Start: The start address this being transposed to. E.g. if LocalUniverseStart is 1 and this is 100, Local Universe 1 is sent/received as Universe 100.

  • local_universe_start (int32): [Read-Write] Local Universe Start: Local Start Universe

  • num_universes (int32): [Read-Write] Num Universes: Number of Universes

  • port_guid (Guid): [Read-Write] Port Guid: Unique identifier, shared with the port instance. Note: This needs be BlueprintReadWrite to be accessible to property type customization, but is hidden by customization.

  • port_name (str): [Read-Write] Port Name: The name displayed wherever the port can be displayed

  • priority (int32): [Read-Write] Priority: Priority value, can act as a filter or a threshold

  • priority_strategy (DMXPortPriorityStrategy): [Read-Write] Priority Strategy: How to deal with the priority value

  • protocol_name (Name): [Read-Write] Protocol Name: DMX Protocol

property communication_type

[Read-Only] Communication Type: The type of communication used with this port

Type

(DMXCommunicationType)

property device_address

[Read-Only] Device Address: The Network Interface Card’s IP Adress, over which DMX is received

Type

(str)

property extern_universe_start

[Read-Only] Extern Universe Start: The start address this being transposed to. E.g. if LocalUniverseStart is 1 and this is 100, Local Universe 1 is sent/received as Universe 100.

Type

(int32)

property local_universe_start

[Read-Only] Local Universe Start: Local Start Universe

Type

(int32)

property num_universes

[Read-Only] Num Universes: Number of Universes

Type

(int32)

property port_guid

[Read-Only] Port Guid: Unique identifier, shared with the port instance. Note: This needs be BlueprintReadWrite to be accessible to property type customization, but is hidden by customization.

Type

(Guid)

property port_name

[Read-Only] Port Name: The name displayed wherever the port can be displayed

Type

(str)

property priority

[Read-Only] Priority: Priority value, can act as a filter or a threshold

Type

(int32)

property priority_strategy

[Read-Only] Priority Strategy: How to deal with the priority value

Type

(DMXPortPriorityStrategy)

property protocol_name

[Read-Only] Protocol Name: DMX Protocol

Type

(Name)