unreal.DMXModulator_ExtraCellAttributes

class unreal.DMXModulator_ExtraCellAttributes(outer=None, name='None')

Bases: unreal.DMXModulator

Adds matrix attributes that are not received (e.g. because DMX was generated from PixelMapping) to the DMX signal

C++ Source:

  • Plugin: DMXEngine

  • Module: DMXRuntime

  • File: DMXModulator_ExtraCellAttributes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • extra_attribute_name_to_normalized_value_map (Map(DMXAttributeName, float)): [Read-Write] Extra Attribute Name to Normalized Value Map: Adds the attributes with their values to the Output if they don’t exist, or replaces them with the values specified

property extra_attribute_name_to_normalized_value_map

[Read-Write] Extra Attribute Name to Normalized Value Map: Adds the attributes with their values to the Output if they don’t exist, or replaces them with the values specified

Type

(Map(DMXAttributeName, float))