unreal.DMXPixelMappingScreenComponent

class unreal.DMXPixelMappingScreenComponent(outer=None, name='None')

Bases: unreal.DMXPixelMappingOutputDMXComponent

DMX Screen(Grid) rendering component

C++ Source:

  • Plugin: DMXPixelMapping

  • Module: DMXPixelMappingRuntime

  • File: DMXPixelMappingScreenComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • alpha_intensity (float): [Read-Write] Alpha Intensity

  • cell_blending_quality (DMXPixelBlendingQuality): [Read-Write] Cell Blending Quality: The quality level to use when averaging colors during downsampling.

  • distribution (DMXPixelMappingDistribution): [Read-Write] Distribution

  • editor_color (LinearColor): [Read-Write] Editor Color: The color displayed in editor

  • ignore_alpha_channel (bool): [Read-Write] Ignore Alpha Channel

  • local_universe (int32): [Read-Write] Local Universe

  • lock_in_designer (bool): [Read-Write] Lock in Designer

  • num_x_cells (int32): [Read-Write] Num XCells

  • num_y_cells (int32): [Read-Write] Num YCells

  • output_port_references (Array(DMXOutputPortReference)): [Read-Write] Output Port References: The port this render component outputs to

  • parent (DMXPixelMappingBaseComponent): [Read-Write] Parent: Parent component deprecated: Leads to entangled references. Use GetParent() or WeakParent instead.

  • pixel_format (DMXCellFormat): [Read-Write] Pixel Format

  • pixel_intensity (float): [Read-Write] Pixel Intensity

  • position_x (float): [Read-Write] Position X

  • position_y (float): [Read-Write] Position Y

  • protocol_name (DMXProtocolName): [Read-Write] Protocol Name deprecated: Use Output Ports instead.

  • send_to_all_output_ports (bool): [Read-Write] Send to All Output Ports: If true, outputs to all DMX Output Ports

  • show_addresses (bool): [Read-Write] Show Addresses

  • show_universe (bool): [Read-Write] Show Universe

  • size_x (float): [Read-Write] Size X

  • size_y (float): [Read-Write] Size Y

  • start_address (int32): [Read-Write] Start Address

  • visible_in_designer (bool): [Read-Write] Visible in Designer

property alpha_intensity

[Read-Only] Alpha Intensity

Type

(float)

property distribution

[Read-Only] Distribution

Type

(DMXPixelMappingDistribution)

property ignore_alpha_channel

[Read-Only] Ignore Alpha Channel

Type

(bool)

property local_universe

[Read-Only] Local Universe

Type

(int32)

property num_x_cells

[Read-Only] Num XCells

Type

(int32)

property num_x_panels

‘num_x_panels’ was renamed to ‘num_x_cells’.

Type

deprecated

property num_y_cells

[Read-Only] Num YCells

Type

(int32)

property num_y_panels

‘num_y_panels’ was renamed to ‘num_y_cells’.

Type

deprecated

property output_port_references

[Read-Write] Output Port References: The port this render component outputs to

Type

(Array(DMXOutputPortReference))

property pixel_format

[Read-Only] Pixel Format

Type

(DMXCellFormat)

property pixel_intensity

[Read-Only] Pixel Intensity

Type

(float)

property protocol_name

[Read-Write] Protocol Name deprecated: Use Output Ports instead.

Type

(DMXProtocolName)

property send_to_all_output_ports

[Read-Write] Send to All Output Ports: If true, outputs to all DMX Output Ports

Type

(bool)

property show_addresses

[Read-Only] Show Addresses

Type

(bool)

property show_universe

[Read-Only] Show Universe

Type

(bool)

property start_address

[Read-Only] Start Address

Type

(int32)