unreal.DataprepContext

class unreal.DataprepContext(objects=[])

Bases: unreal.StructBase

Experimental struct. Todo add struct wide comment

C++ Source:

  • Plugin: DataprepEditor

  • Module: DataprepCore

  • File: DataprepOperation.h

Editor Properties: (see get_editor_property/set_editor_property)

  • objects (Array(Object)): [Read-Write] Objects: This is the objects on which an operation can operate

property objects

[Read-Only] Objects: This is the objects on which an operation can operate

Type

(Array(Object))