unreal.DataprepContext
¶
- class unreal.DataprepContext(objects=[])¶
Bases:
unreal.StructBase
Experimental struct. Todo add struct wide comment
C++ Source:
Plugin: DataprepEditor
Module: DataprepCore
File: DataprepOperation.h
Editor Properties: (see get_editor_property/set_editor_property)
objects
(Array(Object)): [Read-Write] Objects: This is the objects on which an operation can operate