unreal.DataprepSetMeshOperation
¶
- class unreal.DataprepSetMeshOperation(outer=None, name='None')¶
Bases:
unreal.DataprepOperation
On each actor to process, replace any meshes used with the specified one
C++ Source:
Plugin: DataprepEditor
Module: DataprepLibraries
File: DataprepOperations.h
Editor Properties: (see get_editor_property/set_editor_property)
static_mesh
(StaticMesh): [Read-Write] Static Mesh: Mesh to use as a substitute
- property mesh_substitute¶
‘mesh_substitute’ was renamed to ‘static_mesh’.
- Type
deprecated
- property static_mesh¶
[Read-Write] Static Mesh: Mesh to use as a substitute
- Type