unreal.DataprepSetSimpleCollisionOperation
¶
- class unreal.DataprepSetSimpleCollisionOperation(outer=None, name='None')¶
Bases:
unreal.DataprepOperation
For each static mesh to process, replace the existing static mesh’s collision setup with a simple one based on selected shape
C++ Source:
Plugin: DataprepEditor
Module: DataprepLibraries
File: DataprepOperations.h
Editor Properties: (see get_editor_property/set_editor_property)
shape_type
(ScriptCollisionShapeType): [Read-Write] Shape Type: Shape’s of the collision geometry encompassing the static mesh
- property shape_type¶
[Read-Write] Shape Type: Shape’s of the collision geometry encompassing the static mesh
- Type