unreal.DataprepSetSimpleCollisionOperation

class unreal.DataprepSetSimpleCollisionOperation(outer=None, name='None')

Bases: unreal.DataprepOperation

For each static mesh to process, replace the existing static mesh’s collision setup with a simple one based on selected shape

C++ Source:

  • Plugin: DataprepEditor

  • Module: DataprepLibraries

  • File: DataprepOperations.h

Editor Properties: (see get_editor_property/set_editor_property)

  • shape_type (ScriptCollisionShapeType): [Read-Write] Shape Type: Shape’s of the collision geometry encompassing the static mesh

property shape_type

[Read-Write] Shape Type: Shape’s of the collision geometry encompassing the static mesh

Type

(ScriptCollisionShapeType)