unreal.DataprepUserData
¶
- class unreal.DataprepUserData(outer=None, name='None')¶
Bases:
unreal.AssetUserData
A DataprepAssetUserData is used to mark assets or actors created through a Dataprep pipeline
C++ Source:
Plugin: DataprepEditor
Module: DataprepCore
File: DataprepAssetUserData.h