unreal.DatasmithRuntimeImportOptions

class unreal.DatasmithRuntimeImportOptions(tessellation_options=[0.2, 0.0, 20.0, DatasmithCADStitchingTechnique.STITCHING_SEW], build_hierarchy=BuildHierarchyMethod.SIMPLIFIED, build_collisions=CollisionEnabled.QUERY_ONLY, collision_type=CollisionTraceFlag.CTF_USE_COMPLEX_AS_SIMPLE, import_meta_data=True)

Bases: unreal.StructBase

Datasmith Runtime Import Options

C++ Source:

  • Plugin: DatasmithRuntime

  • Module: DatasmithRuntime

  • File: DatasmithRuntime.h

Editor Properties: (see get_editor_property/set_editor_property)

  • build_collisions (CollisionEnabled): [Read-Write] Build Collisions: Indicates the type of collision for components Set to ECollisionEnabled::QueryOnly (spatial queries, no physics) by default

  • build_hierarchy (BuildHierarchyMethod): [Read-Write] Build Hierarchy: Indicates whether a hierarchy of actors should be built or not. In the case a hierarchy is built, it can be simplified to minimize the number of actors created By default, a simplified hierarchy is built

  • collision_type (CollisionTraceFlag): [Read-Write] Collision Type: Indicates the type of collision for static meshes Set to ECollisionTraceFlag::CTF_UseComplexAsSimple by default

  • import_meta_data (bool): [Read-Write] Import Meta Data: Indicates whether meta-data should be imported or not Meta-data are imported by default

  • tessellation_options (DatasmithTessellationOptions): [Read-Write] Tessellation Options: Tessellation options for CAD import

property build_collisions

[Read-Write] Build Collisions: Indicates the type of collision for components Set to ECollisionEnabled::QueryOnly (spatial queries, no physics) by default

Type

(CollisionEnabled)

property build_hierarchy

[Read-Write] Build Hierarchy: Indicates whether a hierarchy of actors should be built or not. In the case a hierarchy is built, it can be simplified to minimize the number of actors created By default, a simplified hierarchy is built

Type

(BuildHierarchyMethod)

property collision_type

[Read-Write] Collision Type: Indicates the type of collision for static meshes Set to ECollisionTraceFlag::CTF_UseComplexAsSimple by default

Type

(CollisionTraceFlag)

property import_meta_data

[Read-Write] Import Meta Data: Indicates whether meta-data should be imported or not Meta-data are imported by default

Type

(bool)

property tessellation_options

[Read-Write] Tessellation Options: Tessellation options for CAD import

Type

(DatasmithTessellationOptions)