unreal.DatasmithStringMetadataValueFetcher
¶
- class unreal.DatasmithStringMetadataValueFetcher(outer=None, name='None')¶
Bases:
unreal.DataprepStringFetcher
Filter objects based on the key value of their metadata.
C++ Source:
Plugin: DatasmithImporter
Module: DatasmithImporter
File: DatasmithDataprepFetcher.h
Editor Properties: (see get_editor_property/set_editor_property)
key
(Name): [Read-Write] Key: The key for the for the string