unreal.DetectedFace
¶
- class unreal.DetectedFace(confidence=0.0, points=[], bounding_box=[[0.0, 0.0], [0.0, 0.0]], features=[], feature_regions=[])¶
Bases:
unreal.DetectedFeatureRegion
Area of the image that the computer vision task detected as being a face
C++ Source:
Plugin: AppleVision
Module: AppleVision
File: AppleVisionTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
bounding_box
(Box2D): [Read-Write] Bounding Box: The bounding box of the detected faceconfidence
(float): [Read-Write] Confidence: How confident the ML was in determining this feature and its typefeature_regions
(Array(DetectedFaceFeatureRegion)): [Read-Write] Feature Regions: The set of region features that were detectedfeatures
(Array(DetectedFaceFeature2D)): [Read-Write] Features: The set of 2D features that were detectedpoints
(Array(Vector2D)): [Read-Write] Points: The set of points that encompass the detected feature area
- property feature_regions¶
[Read-Only] Feature Regions: The set of region features that were detected
- Type
- property features¶
[Read-Only] Features: The set of 2D features that were detected
- Type