unreal.DeviceType
¶
- class unreal.DeviceType¶
Bases:
unreal.EnumBase
The device where the training and testing will be running.
C++ Source:
Plugin: MLDeformer
Module: MLDeformer
File: MLDeformerAsset.h
- CPU¶
Train using the CPU. This tends to be slower.
- Type
0
- GPU¶
Train using the GPU. This should be the fastest.
- Type
1