unreal.DeviceType

class unreal.DeviceType

Bases: unreal.EnumBase

The device where the training and testing will be running.

C++ Source:

  • Plugin: MLDeformer

  • Module: MLDeformer

  • File: MLDeformerAsset.h

CPU

Train using the CPU. This tends to be slower.

Type

0

GPU

Train using the GPU. This should be the fastest.

Type

1