unreal.DisplayClusterConfigurationData
¶
- class unreal.DisplayClusterConfigurationData(outer=None, name='None')¶
Bases:
unreal.DisplayClusterConfigurationData_Base
- /
Main configuration data container
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
cluster
(DisplayClusterConfigurationCluster): [Read-Only] Clustercustom_parameters
(Map(str, str)): [Read-Write] Custom Parametersdefault_frame_size_ref
(DisplayClusterEditorPropertyReference): [Read-Write] Default Frame Size Refdiagnostics
(DisplayClusterConfigurationDiagnostics): [Read-Write] Diagnosticsexit_on_esc
(bool): [Read-Write] Exit on Escfollow_local_player_camera
(bool): [Read-Write] Follow Local Player Camerainfo
(DisplayClusterConfigurationInfo): [Read-Write] Infooverride_viewports_from_external_config
(bool): [Read-Write] Override Viewports from External Configrender_frame_settings
(DisplayClusterConfigurationRenderFrame): [Read-Write] Render Frame Settingsscene
(DisplayClusterConfigurationScene): [Read-Only] Scenestage_settings
(DisplayClusterConfigurationICVFX_StageSettings): [Read-Write] Stage Settings
- assign_postprocess(node_id, postprocess_id, type, parameters, order=- 1) bool ¶
UpdateCreate node postprocess
- property cluster¶
[Read-Only] Cluster
- property diagnostics¶
[Read-Write] Diagnostics
- get_postprocess(node_id, postprocess_id) DisplayClusterConfigurationPostprocess or None ¶
Get Postprocess
- Parameters
- Returns
out_postprocess (DisplayClusterConfigurationPostprocess):
- Return type
- get_projection_policy(node_id, viewport_id) DisplayClusterConfigurationProjection or None ¶
Get Projection Policy
- Parameters
- Returns
out_projection (DisplayClusterConfigurationProjection):
- Return type
- get_referenced_mesh_names()¶
Return all references to meshes from policy, and other
- get_viewport(node_id, viewport_id) DisplayClusterConfigurationViewport ¶
Viewports API
- Parameters
- Return type
- property info¶
[Read-Write] Info
- property override_viewports_from_external_config¶
[Read-Write] Override Viewports from External Config
- Type
(bool)
- property render_frame_settings¶
[Read-Write] Render Frame Settings
- property scene¶
[Read-Only] Scene
- property stage_settings¶
[Read-Write] Stage Settings