unreal.DisplayClusterConfigurationICVFX_ChromakeyRenderSettings
¶
- class unreal.DisplayClusterConfigurationICVFX_ChromakeyRenderSettings(enable=False, replace_camera_viewport=False, custom_size=[False, 2560, 1440], show_only_list=[[], [], []], replace=[False, None, False, [[0, 0], [0, 0]]], postprocess_blur=[DisplayClusterConfiguration_PostRenderBlur.NONE, 5, 20.0], generate_mips=[False, TextureFilter.TF_TRILINEAR, TextureAddress.TA_CLAMP, TextureAddress.TA_CLAMP, False, 0], advanced_render_settings=[1.0, 1.0, - 1, - 1, DisplayClusterConfigurationViewport_StereoMode.DEFAULT])¶
Bases:
unreal.StructBase
Display Cluster Configuration ICVFX Chromakey Render Settings
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_ICVFX.h
Editor Properties: (see get_editor_property/set_editor_property)
advanced_render_settings
(DisplayClusterConfigurationICVFX_OverlayAdvancedRenderSettings): [Read-Write] Advanced Render Settings: Advanced render settingscustom_size
(DisplayClusterConfigurationICVFX_CustomSize): [Read-Write] Custom Size: Performance: Use custom size (low-res) for chromakey RTT frame. Default size same as camera frameenable
(bool): [Read-Write] Enable: Set to True to use custom chromakey content.generate_mips
(DisplayClusterConfigurationPostRender_GenerateMips): [Read-Write] Generate Mipspostprocess_blur
(DisplayClusterConfigurationPostRender_BlurPostprocess): [Read-Write] Postprocess Blur: Apply blur to the Custom Chromakey content.replace
(DisplayClusterConfigurationPostRender_Override): [Read-Write] Replace: Replace viewport render from source texturereplace_camera_viewport
(bool): [Read-Write] Replace Camera Viewport: Replace the texture of the camera viewport from this chromakey RTTshow_only_list
(DisplayClusterConfigurationICVFX_VisibilityList): [Read-Write] Show Only List: Content specified here will be overridden to use the chromakey color specified and include chromakey markers if enabled.
- property advanced_render_settings¶
[Read-Write] Advanced Render Settings: Advanced render settings
- property custom_size¶
[Read-Write] Custom Size: Performance: Use custom size (low-res) for chromakey RTT frame. Default size same as camera frame
- property generate_mips¶
[Read-Write] Generate Mips
- property postprocess_blur¶
[Read-Write] Postprocess Blur: Apply blur to the Custom Chromakey content.
- property replace¶
[Read-Write] Replace: Replace viewport render from source texture
- property replace_camera_viewport¶
[Read-Write] Replace Camera Viewport: Replace the texture of the camera viewport from this chromakey RTT
- Type
(bool)
- property show_only_list¶
[Read-Write] Show Only List: Content specified here will be overridden to use the chromakey color specified and include chromakey markers if enabled.