unreal.DisplayClusterConfigurationICVFX_CustomSize

class unreal.DisplayClusterConfigurationICVFX_CustomSize(use_custom_size=False, custom_width=2560, custom_height=1440)

Bases: unreal.StructBase

Display Cluster Configuration ICVFX Custom Size

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes_ICVFX.h

Editor Properties: (see get_editor_property/set_editor_property)

  • custom_height (int32): [Read-Write] Custom Height: Used when enabled “bUseCustomSize”

  • custom_width (int32): [Read-Write] Custom Width: Used when enabled “bUseCustomSize”

  • use_custom_size (bool): [Read-Write] Use Custom Size: Use custom size

property custom_height

[Read-Write] Custom Height: Used when enabled “bUseCustomSize”

Type

(int32)

property custom_width

[Read-Write] Custom Width: Used when enabled “bUseCustomSize”

Type

(int32)

property use_custom_size

[Read-Write] Use Custom Size: Use custom size

Type

(bool)