unreal.DisplayClusterConfigurationICVFX_CustomSize
¶
- class unreal.DisplayClusterConfigurationICVFX_CustomSize(use_custom_size=False, custom_width=2560, custom_height=1440)¶
Bases:
unreal.StructBase
Display Cluster Configuration ICVFX Custom Size
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_ICVFX.h
Editor Properties: (see get_editor_property/set_editor_property)
custom_height
(int32): [Read-Write] Custom Height: Used when enabled “bUseCustomSize”custom_width
(int32): [Read-Write] Custom Width: Used when enabled “bUseCustomSize”use_custom_size
(bool): [Read-Write] Use Custom Size: Use custom size
- property custom_height¶
[Read-Write] Custom Height: Used when enabled “bUseCustomSize”
- Type
(int32)
- property custom_width¶
[Read-Write] Custom Width: Used when enabled “bUseCustomSize”
- Type
(int32)