unreal.DisplayClusterConfigurationICVFX_StageSettings

class unreal.DisplayClusterConfigurationICVFX_StageSettings(enable_inner_frustums=True, default_frame_size=[2560, 1440], lightcard=[True, True, DisplayClusterConfigurationICVFX_LightcardRenderMode.UNDER, [[], [], []], [False, [False, None, False, [[0, 0], [0, 0]]], [False, TextureFilter.TF_TRILINEAR, TextureAddress.TA_CLAMP, TextureAddress.TA_CLAMP, False, 0], [1.0, 1.0, - 1, - 1, DisplayClusterConfigurationViewport_StereoMode.DEFAULT]]], freeze_render_outer_viewports=False, hide_list=[[], [], []], outer_viewport_hide_list=[[], [], []], entire_cluster_color_grading=[True, [False, False, False, 0.0, [False, False, False, TemperatureMethod.TEMP_WHITE_BALANCE, 6500.0, 0.0], [False, False, False, False, False, [1.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0], [0.0, 0.0, 0.0, 0.0]], [False, False, False, False, False, [1.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0], [0.0, 0.0, 0.0, 0.0]], 0.0, [False, False, False, False, False, [1.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0], [0.0, 0.0, 0.0, 0.0]], [False, False, False, False, False, [1.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0], [0.0, 0.0, 0.0, 0.0]], 0.0, [False, False, False, 0.0, 0.0, [0.0, 0.0, 0.0, 0.0]]]], per_viewport_color_grading=[], use_overall_cluster_ocio_configuration=True, all_viewports_ocio_configuration=[True, [True, [None, [], []]]], per_viewport_ocio_profiles=[])

Bases: unreal.StructBase

Display Cluster Configuration ICVFX Stage Settings

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes_ICVFX.h

Editor Properties: (see get_editor_property/set_editor_property)

  • all_viewports_ocio_configuration (DisplayClusterConfigurationOCIOConfiguration): [Read-Write] All Viewports OCIOConfiguration: Apply this OpenColorIO configuration to all viewports.

  • default_frame_size (DisplayClusterConfigurationICVFX_Size): [Read-Write] Default Frame Size: Default incameras RTT texture size.

  • enable_inner_frustums (bool): [Read-Write] Enable Inner Frustums: Enable/disable the inner frustum on all ICVFX cameras.

  • entire_cluster_color_grading (DisplayClusterConfigurationViewport_EntireClusterColorGrading): [Read-Write] Entire Cluster Color Grading: Entire Cluster Color Grading

  • freeze_render_outer_viewports (bool): [Read-Write] Freeze Render Outer Viewports: Freeze rendering for viewports. This improves performance.

  • hide_list (DisplayClusterConfigurationICVFX_VisibilityList): [Read-Write] Hide List: Content specified here will not appear anywhere in the nDisplay cluster

  • lightcard (DisplayClusterConfigurationICVFX_LightcardSettings): [Read-Write] Lightcard

  • outer_viewport_hide_list (DisplayClusterConfigurationICVFX_VisibilityList): [Read-Write] Outer Viewport Hide List: Content specified here will not appear in the nDisplay viewports, but can appear in the inner frustum.

  • per_viewport_color_grading (Array(DisplayClusterConfigurationViewport_PerViewportColorGrading)): [Read-Write] Per Viewport Color Grading: Perform advanced color grading operations on a per-viewport or group-of-viewports basis.

  • per_viewport_ocio_profiles (Array(DisplayClusterConfigurationOCIOProfile)): [Read-Write] Per Viewport OCIOProfiles: Apply an OpenColorIO configuration on a per-viewport or group-of-viewports basis.

  • use_overall_cluster_ocio_configuration (bool): [Read-Write] Use Overall Cluster OCIOConfiguration: Enable the application of an OpenColorIO configuration to all viewports.

property all_viewports_ocio_configuration

[Read-Write] All Viewports OCIOConfiguration: Apply this OpenColorIO configuration to all viewports.

Type

(DisplayClusterConfigurationOCIOConfiguration)

property default_frame_size

[Read-Write] Default Frame Size: Default incameras RTT texture size.

Type

(DisplayClusterConfigurationICVFX_Size)

property enable_inner_frustums

[Read-Write] Enable Inner Frustums: Enable/disable the inner frustum on all ICVFX cameras.

Type

(bool)

property entire_cluster_color_grading

[Read-Write] Entire Cluster Color Grading: Entire Cluster Color Grading

Type

(DisplayClusterConfigurationViewport_EntireClusterColorGrading)

property freeze_render_outer_viewports

[Read-Write] Freeze Render Outer Viewports: Freeze rendering for viewports. This improves performance.

Type

(bool)

property hide_list

[Read-Write] Hide List: Content specified here will not appear anywhere in the nDisplay cluster

Type

(DisplayClusterConfigurationICVFX_VisibilityList)

property lightcard

[Read-Write] Lightcard

Type

(DisplayClusterConfigurationICVFX_LightcardSettings)

property outer_viewport_hide_list

[Read-Write] Outer Viewport Hide List: Content specified here will not appear in the nDisplay viewports, but can appear in the inner frustum.

Type

(DisplayClusterConfigurationICVFX_VisibilityList)

property per_viewport_color_grading

[Read-Write] Per Viewport Color Grading: Perform advanced color grading operations on a per-viewport or group-of-viewports basis.

Type

(Array(DisplayClusterConfigurationViewport_PerViewportColorGrading))

property per_viewport_ocio_profiles

[Read-Write] Per Viewport OCIOProfiles: Apply an OpenColorIO configuration on a per-viewport or group-of-viewports basis.

Type

(Array(DisplayClusterConfigurationOCIOProfile))

property use_overall_cluster_ocio_configuration

[Read-Write] Use Overall Cluster OCIOConfiguration: Enable the application of an OpenColorIO configuration to all viewports.

Type

(bool)