unreal.DisplayClusterConfigurationOCIOConfiguration

class unreal.DisplayClusterConfigurationOCIOConfiguration(is_enabled=True, ocio_configuration=[True, [None, [], []]])

Bases: unreal.StructBase

  • OCIO profile structure. Can be configured for viewports or cluster nodes.

  • To enable viewport configuration when using as a UPROPERTY set meta = (ConfigurationMode = “Viewports”)

  • To enable cluster node configuration when using as a UPROPERTY set meta = (ConfigurationMode = “ClusterNodes”)

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes_OCIO.h

Editor Properties: (see get_editor_property/set_editor_property)

  • is_enabled (bool): [Read-Write] Is Enabled: Enable the application of an OpenColorIO configuration to all viewports.

  • ocio_configuration (OpenColorIODisplayConfiguration): [Read-Write] OCIOConfiguration: OpenColorIO Configuration

property is_enabled

[Read-Write] Is Enabled: Enable the application of an OpenColorIO configuration to all viewports.

Type

(bool)

property ocio_configuration

[Read-Write] OCIOConfiguration: OpenColorIO Configuration

Type

(OpenColorIODisplayConfiguration)