unreal.DisplayClusterConfigurationOCIOConfiguration
¶
- class unreal.DisplayClusterConfigurationOCIOConfiguration(is_enabled=True, ocio_configuration=[True, [None, [], []]])¶
Bases:
unreal.StructBase
OCIO profile structure. Can be configured for viewports or cluster nodes.
To enable viewport configuration when using as a UPROPERTY set meta = (ConfigurationMode = “Viewports”)
To enable cluster node configuration when using as a UPROPERTY set meta = (ConfigurationMode = “ClusterNodes”)
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_OCIO.h
Editor Properties: (see get_editor_property/set_editor_property)
is_enabled
(bool): [Read-Write] Is Enabled: Enable the application of an OpenColorIO configuration to all viewports.ocio_configuration
(OpenColorIODisplayConfiguration): [Read-Write] OCIOConfiguration: OpenColorIO Configuration
- property is_enabled¶
[Read-Write] Is Enabled: Enable the application of an OpenColorIO configuration to all viewports.
- Type
(bool)
- property ocio_configuration¶
[Read-Write] OCIOConfiguration: OpenColorIO Configuration