unreal.DistributionVectorUniformCurve

class unreal.DistributionVectorUniformCurve(outer=None, name='None')

Bases: unreal.DistributionVector

Distribution Vector Uniform Curve

C++ Source:

  • Module: Engine

  • File: DistributionVectorUniformCurve.h

Editor Properties: (see get_editor_property/set_editor_property)

  • can_be_baked (bool): [Read-Write] Can be Baked: Can this variable be baked out to a FRawDistribution? Should be true 99% of the time

  • constant_curve (InterpCurveTwoVectors): [Read-Write] Constant Curve: Keyframe data for how output constant varies over time.

  • locked_axes (DistributionVectorLockFlags): [Read-Write] Locked Axes

  • mirror_flags (DistributionVectorMirrorFlags): [Read-Write] Mirror Flags

  • use_extremes (bool): [Read-Write] Use Extremes

get_vector_distribution_uniform_curve_values() InterpCurveTwoVectors

Get Vector Distribution Uniform Curve Values

Returns

out_interp_curve_two_vectors (InterpCurveTwoVectors):

Return type

InterpCurveTwoVectors