unreal.DoubleVectorParameterValue

class unreal.DoubleVectorParameterValue(parameter_info=['None', MaterialParameterAssociation.GLOBAL_PARAMETER, - 1])

Bases: unreal.StructBase

Editable vector parameter.

C++ Source:

  • Module: Engine

  • File: MaterialInstance.h

Editor Properties: (see get_editor_property/set_editor_property)

  • parameter_info (MaterialParameterInfo): [Read-Write] Parameter Info

  • parameter_value (Vector4d): [Read-Write] Parameter Value: LWC_TODO: Blueprint?

property parameter_info

[Read-Write] Parameter Info

Type

(MaterialParameterInfo)