unreal.DynamicMeshComponentTangentsMode

class unreal.DynamicMeshComponentTangentsMode

Bases: unreal.EnumBase

Tangent calculation modes

C++ Source:

  • Module: GeometryFramework

  • File: BaseDynamicMeshComponent.h

AUTO_CALCULATED

Tangents will be automatically calculated on demand. Note that mesh changes due to tangents calculation will not be broadcast via MeshChange events!

Type

1

EXTERNALLY_PROVIDED

Tangents are externally provided via the FDynamicMesh3 AttributeSet

Type

2

NO_TANGENTS

Tangents are not used/available, proceed accordingly (eg generate arbitrary orthogonal basis)

Type

0