unreal.DynamicMeshComponentTangentsMode
¶
- class unreal.DynamicMeshComponentTangentsMode¶
Bases:
unreal.EnumBase
Tangent calculation modes
C++ Source:
Module: GeometryFramework
File: BaseDynamicMeshComponent.h
- AUTO_CALCULATED¶
Tangents will be automatically calculated on demand. Note that mesh changes due to tangents calculation will not be broadcast via MeshChange events!
- Type
1
- EXTERNALLY_PROVIDED¶
Tangents are externally provided via the FDynamicMesh3 AttributeSet
- Type
2
- NO_TANGENTS¶
Tangents are not used/available, proceed accordingly (eg generate arbitrary orthogonal basis)
- Type
0