unreal.EditorScriptingJoinStaticMeshActorsOptions
¶
- class unreal.EditorScriptingJoinStaticMeshActorsOptions(destroy_source_actors=True, new_actor_label='', rename_components_from_source=True)¶
Bases:
unreal.JoinStaticMeshActorsOptions
deprecated: ‘EditorScriptingJoinStaticMeshActorsOptions’ was renamed to ‘JoinStaticMeshActorsOptions’.