unreal.EditorScriptingJoinStaticMeshActorsOptions

class unreal.EditorScriptingJoinStaticMeshActorsOptions(destroy_source_actors=True, new_actor_label='', rename_components_from_source=True)

Bases: unreal.JoinStaticMeshActorsOptions

deprecated: ‘EditorScriptingJoinStaticMeshActorsOptions’ was renamed to ‘JoinStaticMeshActorsOptions’.