unreal.EditorScriptingMeshReductionOptions
¶
- class unreal.EditorScriptingMeshReductionOptions(auto_compute_lod_screen_size=True, reduction_settings=[])¶
Bases:
unreal.StaticMeshReductionOptions
deprecated: ‘EditorScriptingMeshReductionOptions’ was renamed to ‘StaticMeshReductionOptions’.