unreal.EmitterNormalsMode
¶
- class unreal.EmitterNormalsMode¶
Bases:
unreal.EnumBase
EEmitter Normals Mode
C++ Source:
Module: Engine
File: ParticleModuleRequired.h
- ENM_CAMERA_FACING¶
Default mode, normals are based on the camera facing geometry.
- Type
0
- ENM_CYLINDRICAL¶
Normals are generated from a cylinder going through NormalsSphereCenter, in the direction NormalsCylinderDirection.
- Type
2
- ENM_SPHERICAL¶
Normals are generated from a sphere centered at NormalsSphereCenter.
- Type
1