unreal.EnvNamedValue

class unreal.EnvNamedValue(param_name='None', param_type=AIParamType.FLOAT, value=0.0)

Bases: unreal.StructBase

Env Named Value

C++ Source:

  • Module: AIModule

  • File: EnvQueryTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • param_name (Name): [Read-Write] Param Name

  • param_type (AIParamType): [Read-Write] Param Type

  • value (float): [Read-Write] Value

property param_name

[Read-Write] Param Name

Type

(Name)

property param_type

[Read-Write] Param Type

Type

(AIParamType)

property value

[Read-Write] Value

Type

(float)