unreal.FBXImportContentType
¶
- class unreal.FBXImportContentType¶
Bases:
unreal.EnumBase
EFBXImport Content Type
C++ Source:
Module: UnrealEd
File: FbxSkeletalMeshImportData.h
- FBXICT_ALL¶
geometry, skinning and weights.
- Type
0
- Type
Import all fbx content
- FBXICT_GEOMETRY¶
Import the skeletal mesh geometry only (will create a default skeleton, or map the geometry to the existing one). Morph and LOD can be imported with it.
- Type
1
- FBXICT_SKINNING_WEIGHTS¶
Import the skeletal mesh skinning and weights only (no geometry will be imported). Morph and LOD will not be imported with this settings.
- Type
2