unreal.FaceDetectionResult
¶
- class unreal.FaceDetectionResult(detected_faces=[])¶
Bases:
unreal.StructBase
The result of a face detection request with information about the detected faces
C++ Source:
Plugin: AppleVision
Module: AppleVision
File: AppleVisionTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
detected_faces
(Array(DetectedFace)): [Read-Write] Detected Faces: The set of faces that were detected
- property detected_faces¶
[Read-Only] Detected Faces: The set of faces that were detected
- Type