unreal.FieldFilterType
¶
- class unreal.FieldFilterType¶
Bases:
unreal.EnumBase
EField Filter Type
C++ Source:
Module: Chaos
File: FieldSystemTypes.h
- FIELD_FILTER_ALL¶
Apply the field to all the solver particles
- Type
3
- FIELD_FILTER_DISABLED¶
Apply the field to all the disabled particles
- Type
5
- FIELD_FILTER_DYNAMIC¶
Apply the field to all the dynamic particles
- Type
0
- FIELD_FILTER_KINEMATIC¶
Apply the field to all the kinematic particles
- Type
1
- FIELD_FILTER_SLEEPING¶
Apply the field to all the sleeping particles
- Type
4
- FIELD_FILTER_STATIC¶
Apply the field to all the static particles
- Type
2