unreal.FieldIntegerType

class unreal.FieldIntegerType

Bases: unreal.EnumBase

EField Integer Type

C++ Source:

  • Module: Chaos

  • File: FieldSystemTypes.h

INTEGER_ACTIVATE_DISABLED

Activate all the disabled particles for which the field value will be 0

Type

1

INTEGER_COLLISION_GROUP

Set the particles collision group.

Type

2

INTEGER_DYNAMIC_STATE

Set the dynamic state of a particle (static, dynamic, kinematic…)

Type

0