unreal.FontHinting
¶
- class unreal.FontHinting¶
Bases:
unreal.EnumBase
EFont Hinting
C++ Source:
Module: SlateCore
File: CompositeFont.h
- AUTO¶
Force the use of an automatic hinting algorithm.
- Type
1
- AUTO_LIGHT¶
Force the use of an automatic light hinting algorithm, optimized for non-monochrome displays.
- Type
2
- DEFAULT¶
Use the default hinting specified in the font.
- Type
0
- MONOCHROME¶
Force the use of an automatic hinting algorithm optimized for monochrome displays.
- Type
3
- NONE¶
Do not use hinting.
- Type
4