unreal.FontHinting

class unreal.FontHinting

Bases: unreal.EnumBase

EFont Hinting

C++ Source:

  • Module: SlateCore

  • File: CompositeFont.h

AUTO

Force the use of an automatic hinting algorithm.

Type

1

AUTO_LIGHT

Force the use of an automatic light hinting algorithm, optimized for non-monochrome displays.

Type

2

DEFAULT

Use the default hinting specified in the font.

Type

0

MONOCHROME

Force the use of an automatic hinting algorithm optimized for monochrome displays.

Type

3

NONE

Do not use hinting.

Type

4