unreal.FontParameterValue

class unreal.FontParameterValue(parameter_info=['None', MaterialParameterAssociation.GLOBAL_PARAMETER, - 1], font_value=None, font_page=0)

Bases: unreal.StructBase

Editable font parameter.

C++ Source:

  • Module: Engine

  • File: MaterialInstance.h

Editor Properties: (see get_editor_property/set_editor_property)

  • font_page (int32): [Read-Write] Font Page

  • font_value (Font): [Read-Write] Font Value

  • parameter_info (MaterialParameterInfo): [Read-Write] Parameter Info

property font_page

[Read-Write] Font Page

Type

(int32)

property font_value

[Read-Write] Font Value

Type

(Font)

property parameter_info

[Read-Write] Parameter Info

Type

(MaterialParameterInfo)