unreal.GameplayModOp

class unreal.GameplayModOp

Bases: unreal.EnumBase

Defines the ways that mods will modify attributes. Numeric ones operate on the existing value, override ignores it

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: GameplayEffectTypes.h

ADDITIVE

Numeric.

Type

0

DIVISION

Numeric.

Type

2

MAX

This must always be at the end.

Type

4

MULTIPLICITIVE

Numeric.

Type

1

OVERRIDE

Other.

Type

3