unreal.GameplayTag

class unreal.GameplayTag(value=['None'])

Bases: unreal.StructBase

A single gameplay tag, which represents a hierarchical name of the form x.y that is registered in the GameplayTagsManager You can filter the gameplay tags displayed in the editor using, meta = (Categories = “Tag1.Tag2.Tag3”))

C++ Source:

  • Module: GameplayTags

  • File: GameplayTagContainer.h

Editor Properties: (see get_editor_property/set_editor_property)

  • tag_name (Name): [Read-Only] Tag Name: This Tags Name