unreal.GeographicCoordinates

class unreal.GeographicCoordinates(longitude=0.0, latitude=0.0, altitude=0.0)

Bases: unreal.StructBase

Geographic Coordinates

C++ Source:

  • Plugin: GeoReferencing

  • Module: GeoReferencing

  • File: GeographicCoordinates.h

Editor Properties: (see get_editor_property/set_editor_property)

  • altitude (double): [Read-Write] Altitude

  • latitude (double): [Read-Write] Latitude

  • longitude (double): [Read-Write] Longitude: FVector where X = Latitude, Y = Longitude, Z = Altitude

property altitude

[Read-Write] Altitude

Type

(double)

property latitude

[Read-Write] Latitude

Type

(double)

property longitude

[Read-Write] Longitude: FVector where X = Latitude, Y = Longitude, Z = Altitude

Type

(double)