unreal.GeometryScriptMeshExtrudeOptions
¶
- class unreal.GeometryScriptMeshExtrudeOptions(extrude_distance=1.0, extrude_direction=[0.0, 0.0, 1.0], uv_scale=1.0, solids_to_shells=True)¶
Bases:
unreal.StructBase
Geometry Script Mesh Extrude Options
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshModelingFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
extrude_direction
(Vector): [Read-Write] Extrude Directionextrude_distance
(float): [Read-Write] Extrude Distancesolids_to_shells
(bool): [Read-Write] Solids to Shellsuv_scale
(float): [Read-Write] UVScale