unreal.GeometryScriptMorphologicalOpType
¶
- class unreal.GeometryScriptMorphologicalOpType¶
Bases:
unreal.EnumBase
EGeometry Script Morphological Op Type
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshVoxelFunctions.h
- CLOSE¶
Dilate and then contract, to delete small negative features (sharp inner corners, small holes)
- Type
2
- CONTRACT¶
Shrink the shapes inward
- Type
1
- DILATE¶
Expand the shapes outward
- Type
0
- OPEN¶
Contract and then dilate, to delete small positive features (sharp outer corners, small isolated pieces)
- Type
3