unreal.GeometryScriptMorphologicalOpType

class unreal.GeometryScriptMorphologicalOpType

Bases: unreal.EnumBase

EGeometry Script Morphological Op Type

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshVoxelFunctions.h

CLOSE

Dilate and then contract, to delete small negative features (sharp inner corners, small holes)

Type

2

CONTRACT

Shrink the shapes inward

Type

1

DILATE

Expand the shapes outward

Type

0

OPEN

Contract and then dilate, to delete small positive features (sharp outer corners, small isolated pieces)

Type

3