unreal.GeometryScriptMorphologyOptions

class unreal.GeometryScriptMorphologyOptions(sdf_grid_parameters=[GeometryScriptGridSizingMethod.GRID_RESOLUTION, 0.5, 64], use_separate_mesh_grid=False, mesh_grid_parameters=[GeometryScriptGridSizingMethod.GRID_RESOLUTION, 0.5, 64], operation=GeometryScriptMorphologicalOpType.DILATE, distance=1.0)

Bases: unreal.StructBase

Geometry Script Morphology Options

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshVoxelFunctions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • distance (float): [Read-Write] Distance

  • mesh_grid_parameters (GeometryScript3DGridParameters): [Read-Write] Mesh Grid Parameters

  • operation (GeometryScriptMorphologicalOpType): [Read-Write] Operation

  • sdf_grid_parameters (GeometryScript3DGridParameters): [Read-Write] SDFGrid Parameters

  • use_separate_mesh_grid (bool): [Read-Write] Use Separate Mesh Grid

property distance

[Read-Write] Distance

Type

(float)

property mesh_grid_parameters

[Read-Write] Mesh Grid Parameters

Type

(GeometryScript3DGridParameters)

property operation

[Read-Write] Operation

Type

(GeometryScriptMorphologicalOpType)

property sdf_grid_parameters

[Read-Write] SDFGrid Parameters

Type

(GeometryScript3DGridParameters)

property use_separate_mesh_grid

[Read-Write] Use Separate Mesh Grid

Type

(bool)