unreal.GeometryScriptTangentsOptions

class unreal.GeometryScriptTangentsOptions(type=GeometryScriptTangentTypes.FAST_MIKK_T, uv_layer=0)

Bases: unreal.StructBase

Geometry Script Tangents Options

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshNormalsFunctions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • type (GeometryScriptTangentTypes): [Read-Write] Type

  • uv_layer (int32): [Read-Write] UVLayer

property type

[Read-Write] Type

Type

(GeometryScriptTangentTypes)

property uv_layer

[Read-Write] UVLayer

Type

(int32)