unreal.GeometryScript_MeshBooleans

class unreal.GeometryScript_MeshBooleans(outer=None, name='None')

Bases: unreal.BlueprintFunctionLibrary

Geometry Script Library Mesh Boolean Functions

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshBooleanFunctions.h

classmethod apply_mesh_boolean(target_mesh, target_transform, tool_mesh, tool_transform, operation, options, debug=None) DynamicMesh

Apply Mesh Boolean

Parameters
Return type

DynamicMesh

classmethod apply_mesh_mirror(target_mesh, mirror_frame, options, debug=None) DynamicMesh

Apply Mesh Mirror

Parameters
Return type

DynamicMesh

classmethod apply_mesh_plane_cut(target_mesh, cut_frame, options, debug=None) DynamicMesh

Apply Mesh Plane Cut

Parameters
Return type

DynamicMesh

classmethod apply_mesh_plane_slice(target_mesh, cut_frame, options, debug=None) DynamicMesh

Apply Mesh Plane Slice

Parameters
Return type

DynamicMesh

classmethod apply_mesh_self_union(target_mesh, options, debug=None) DynamicMesh

Apply Mesh Self Union

Parameters
Return type

DynamicMesh