unreal.GerstnerWave

class unreal.GerstnerWave(wave_length=25.0, amplitude=10.0, steepness=0.0, direction=[1.0, 0.0, 0.0])

Bases: unreal.StructBase

Raw wave parameters for one gerstner wave

C++ Source:

  • Plugin: Water

  • Module: Water

  • File: GerstnerWaterWaves.h

Editor Properties: (see get_editor_property/set_editor_property)

  • amplitude (float): [Read-Write] Amplitude

  • direction (Vector): [Read-Write] Direction

  • steepness (float): [Read-Write] Steepness

  • wave_length (float): [Read-Write] Wave Length

property amplitude

[Read-Write] Amplitude

Type

(float)

property direction

[Read-Write] Direction

Type

(Vector)

property steepness

[Read-Write] Steepness

Type

(float)

property wave_length

[Read-Write] Wave Length

Type

(float)