unreal.GooglePADStorageMethod
¶
- class unreal.GooglePADStorageMethod¶
Bases:
unreal.EnumBase
The method used to store an Asset Pack on the device.
C++ Source:
Plugin: GooglePAD
Module: GooglePAD
File: GooglePADFunctionLibrary.h
- ASSET_PACK_STORAGE_APK¶
The Asset Pack is installed as an APK containing packed asset files. Assets can be accessed via AAssetManager.
- Type
1
- ASSET_PACK_STORAGE_FILES¶
The Asset Pack is unpacked into a folder containing individual asset files. Assets can be accessed via standard File APIs.
- Type
0
- ASSET_PACK_STORAGE_NOT_INSTALLED¶
The Asset Pack is not installed.
- Type
3
- ASSET_PACK_STORAGE_UNKNOWN¶
Nothing is known, perhaps due to an error.
- Type
2