unreal.GrassScaling
¶
- class unreal.GrassScaling¶
Bases:
unreal.EnumBase
EGrass Scaling
C++ Source:
Module: Landscape
File: LandscapeGrassType.h
- FREE¶
Grass instances will have random X, Y and Z scales.
- Type
1
- LOCK_XY¶
X and Y will be the same random scale, Z will be another
- Type
2
- UNIFORM¶
Grass instances will have uniform X, Y and Z scales.
- Type
0