unreal.InAppPurchaseQueryCallbackProxy
¶
- class unreal.InAppPurchaseQueryCallbackProxy(outer=None, name='None')¶
Bases:
unreal.Object
In App Purchase Query Callback Proxy
C++ Source:
Plugin: OnlineSubsystemUtils
Module: OnlineSubsystemUtils
File: InAppPurchaseQueryCallbackProxy.h
Editor Properties: (see get_editor_property/set_editor_property)
on_failure
(InAppPurchaseQueryResult): [Read-Write] On Failure: Called when there is an unsuccessful InAppPurchase queryon_success
(InAppPurchaseQueryResult): [Read-Write] On Success: Called when there is a successful InAppPurchase query
- classmethod create_proxy_object_for_in_app_purchase_query(player_controller, product_identifiers) InAppPurchaseQueryCallbackProxy ¶
Queries a InAppPurchase for an integer value
- Parameters
player_controller (PlayerController) –
- Return type
- property on_failure¶
[Read-Write] On Failure: Called when there is an unsuccessful InAppPurchase query
- Type
- property on_success¶
[Read-Write] On Success: Called when there is a successful InAppPurchase query
- Type