unreal.InstanceARActorToBeDestroyedDelegate

class unreal.InstanceARActorToBeDestroyedDelegate(*args, **kwargs)

Bases: unreal.MulticastDelegateBase

Called just before the AR actor is destroyed on the server

Parameters

actor (ARActor) –

C++ Source:

  • Module: AugmentedReality

  • File: ARLifeCycleComponent.h