unreal.InstanceARActorToBeDestroyedDelegate
¶
- class unreal.InstanceARActorToBeDestroyedDelegate(*args, **kwargs)¶
Bases:
unreal.MulticastDelegateBase
Called just before the AR actor is destroyed on the server
- Parameters
actor (ARActor) –
C++ Source:
Module: AugmentedReality
File: ARLifeCycleComponent.h