unreal.InterchangeLodSceneNodeContainer

class unreal.InterchangeLodSceneNodeContainer

Bases: unreal.StructBase

  • This container exist only because UPROPERTY cannot support nested container. See FInterchangeMeshInstance

C++ Source:

  • Plugin: Interchange

  • Module: InterchangePipelines

  • File: InterchangePipelineMeshesUtilities.h

Editor Properties: (see get_editor_property/set_editor_property)

  • scene_nodes (Array(InterchangeSceneNode)): [Read-Write] Scene Nodes: Each scene node here represent a mesh scene node. Only if we represent a lod group we can have more then 1 mesh scene node for a specific lod index.