unreal.InterchangeStaticMeshFactoryNode
¶
- class unreal.InterchangeStaticMeshFactoryNode(outer=None, name='None')¶
Bases:
unreal.InterchangeBaseNode
namespace UE
C++ Source:
Plugin: Interchange
Module: InterchangeNodes
File: InterchangeStaticMeshFactoryNode.h
- get_custom_vertex_color_ignore() bool or None ¶
Return false if the Attribute was not set previously.
- Returns
attribute_value (bool):
- Return type
bool or None
- get_custom_vertex_color_override() Color or None ¶
Return false if the Attribute was not set previously.
- Returns
attribute_value (Color):
- Return type
Color or None
- get_custom_vertex_color_replace() bool or None ¶
Return false if the Attribute was not set previously.
- Returns
attribute_value (bool):
- Return type
bool or None
- get_lod_data_count() int32 ¶
Return The number of LOD this static mesh has.
- Return type
int32
- get_lod_data_unique_ids()¶
Get Lod Data Unique Ids