unreal.InterpTrackAudioMaster

class unreal.InterpTrackAudioMaster(outer=None, name='None')

Bases: unreal.InterpTrackVectorBase

Interp Track Audio Master

C++ Source:

  • Module: Engine

  • File: InterpTrackAudioMaster.h

Editor Properties: (see get_editor_property/set_editor_property)

  • active_condition (TrackActiveCondition): [Read-Write] Active Condition: Sets the condition that must be met for this track to be enabled

  • curve_tension (float): [Read-Write] Curve Tension: Tension of curve, used for keypoints using automatic tangents.

  • sub_tracks (Array(InterpTrack)): [Read-Write] Sub Tracks: A list of subtracks that belong to this track