unreal.InterpTrackAudioMaster
¶
- class unreal.InterpTrackAudioMaster(outer=None, name='None')¶
Bases:
unreal.InterpTrackVectorBase
Interp Track Audio Master
C++ Source:
Module: Engine
File: InterpTrackAudioMaster.h
Editor Properties: (see get_editor_property/set_editor_property)
active_condition
(TrackActiveCondition): [Read-Write] Active Condition: Sets the condition that must be met for this track to be enabledcurve_tension
(float): [Read-Write] Curve Tension: Tension of curve, used for keypoints using automatic tangents.sub_tracks
(Array(InterpTrack)): [Read-Write] Sub Tracks: A list of subtracks that belong to this track