unreal.LandscapeSplineSegmentConnection

class unreal.LandscapeSplineSegmentConnection

Bases: unreal.StructBase

Landscape Spline Segment Connection

C++ Source:

  • Module: Landscape

  • File: LandscapeSplineSegment.h

Editor Properties: (see get_editor_property/set_editor_property)

  • socket_name (Name): [Read-Write] Socket Name: Socket on the control point that we are connected to

  • tangent_len (float): [Read-Write] Tangent Len: Tangent length of the connection