unreal.LensFilePicker

class unreal.LensFilePicker(use_default_lens_file=False, lens_file=None)

Bases: unreal.StructBase

Wrapper to facilitate default LensFile vs picker

C++ Source:

  • Plugin: CameraCalibrationCore

  • Module: CameraCalibrationCore

  • File: LensFile.h

Editor Properties: (see get_editor_property/set_editor_property)

  • lens_file (LensFile): [Read-Write] Lens File: LensFile asset to use if DefaultLensFile is not desired

  • use_default_lens_file (bool): [Read-Write] Use Default Lens File: If true, default LensFile will be used, if one is set

property lens_file

[Read-Write] Lens File: LensFile asset to use if DefaultLensFile is not desired

Type

(LensFile)

property use_default_lens_file

[Read-Write] Use Default Lens File: If true, default LensFile will be used, if one is set

Type

(bool)